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The introduction of the series, as Donald Duck joins the Navy and sends Huey, Dewey and Louie off to live with their Uncle, Scrooge McDuck. However, Scrooge is quite cold to his nephews, and is not at all pleased when they try to take a model ship from his moneybin. But this is no ordinary ship. It has some hidden meaning to finding a lost treasure, and Flintheart Glomgold enlists the notorious Beagle Boys to get the ship for him.
After foiling the Beagle Boys, Scrooge and his nephews decipher the strange marking on a model ship, leadging them to believe that the Treasure of the Golden Suns is somewhere in the tiny country of Wronguay. However, Flintheart Glomgold and a mysterious man are out to stop them at every turn.
Scrooge finds out that a coin he has found, is a coin from the Treasure of the Golden Suns, After interviewing possible Nanny's to look after his newphews Scrooge hires Mrs. Beakley who agrees with Scrooge to work for free if she and her niece can have room and board for free at the mansion. Launchpad flies Scrooge and Donald, who has taken leave from the Navy to Condor, where the other coin of the Treasure of the Golden Suns is located, to find out where abouts the map to the valley is. Scrooge learns that the map had been split in two, after the previous owners of the map decided to go there seperate way, so Scrooge offers his coin for the half of the map. The owner accepts after Donald and Launchpad start to annoy him. Scrooge has the first half of the map, and now needs the second to complete it, so sets off for the next location, as Launchpad drops Donald to his ship
Scrooge's nephews mis-behave whilst Mrs. Beakley is looking after them. Launchpad lands on Scrooge's land to collect some of his equipment he'll need for his journey, Webby is following Huey, Dewey and Louie, so they hide on the plane, only for Launchpad to take off before they could get off the plane. Launchpad, the Boys and Webby, end up in ice city of penguins looking for Scrooge. The locals imprision them, along with Scrooge after he had found the map and also been imprisoned for stealing the map. Scrooge, Launchpad and the boys escape by using thetuning fork the to cause vibrations, making the walls around them collapse. But unfortunatly they also release a huge pre-historic Walrus, that has been frozen in the ice, trapped. With the penguins and the walrus chasing the Scrooge and company, launchpad shows up in the nick of time, and rescues them, just as the walrus was about to eat them. Scrooge hasn't got the map, but luckily webby has made a copy of it with her crayons and stuffed it inside here doll, so they set off to the valley of the Golden Suns...
When we last saw El Capatain, he was thrown off his ship and the sea current had swept him away, but after drifting into the amazon, Launchpad crash lands again, into a river with Scrooge and his newphews and Webby on board, Launchpad tries to re-start the engine, but cant so Scrooge and company leave the ship on there dingy, leaving Launchpad behind to fix the plane. After a close-shave with an alegator Scrooge and his nephews follow an acient path, not knowing El Capatain is following closly behind they come to the valley, Scrooge finds the entrance, the building is made of solid gold. Webby and Mrs. Beakly read a transcript on the wall and realise that if are too greedy and open all the doors to each treasure chamber the building will collapse, but before they can tell Scrooge, he opens the third and final door. Just as this happens El Capatain shows up, to the suprise of Scrooge and his nephews, who believed he had drowned earlier. Scrooge and El Capatain fight over the gold, but the building starts to fall and the floor collapses. They all rush to satefy, and Scrooge and El Capatain begin to fight again, but now the wall starts to move towards each other, causing the room to become smaller. They manage to climb to the top of the building, as the temple sinks into the ground. Lauchpad finnally fixes the plane and sets off to the valley, not knowing what has happened. As the top of the has finnally sunken with Scrooge and company, Launchpad flies down and rescue them, again. A sudden burst of melted gold lava, burst from the floor covering the plane in gold. El Capatain rushes back to where the temple was, only to find it has sunk, way below the ground and been buried below a mountain of mud. As El Capatain starts to dig at the mud, Webby asked Scrooge, "Will he dig it up?", Scrooge replies "Maybe, In 400 hundred years time". And they fly off to Duckburg
Scrooge's train, is trapped on route backed to Duckburg, so Scrooge radios Launchpad to help, whilst flying to Scrooge's aid, he inadvertantly puts out a forest fire. Gyro turns up with his latest invention, a large robot that is strong enough to move the bolders on the track, causing the train stop. Gyro has named the robot, Armstrongng contest. His robot can do anything asked, even clean Scrooge's mansion and his limo. Scrooge uses his robot for all Duckworth's day-to-day jobs, causing Duckworth to feel slightly unwanted. Launchpad argues that he robot can't do everything, i.e fly a plane, so he challenges Scrooge to a flying contest involving himself and Armstrong. Launchpad crases and Armstrong successfully passes his obstacles and lands at the finishing line. A dissapointed Launchpad returns to McDuck mansion, to apologise for letting Scrooge down, but Scrooge thanks him for helping incourage people to buy robots from Scrooge. But during the next night, Scrooge awakes in the middle of night to find Armstong is moving Scrooge's money from his money bin. Its not long before Armstrong takes over, and starts to control every mechinical device in Duckburg. So Huey, Dewey and Louie call on Launchpad to help Scrooge and Gyro escape from Armstrong, who is keeping them captive. Launchpad and Scrooge's nephews fly to Gyro house, where Armstrong chases Launchpad round Gyro house, Launchpad climbs to his plane, accidently releasing a tank of water over Armstrong, causing him to self destruct.
Scrooge McDuck's new money making scheme turns out to be a leprechaun, who jumps staright into his money vault, and starts filling his pockets with Scrooge's money. He escapes with $200. But runs into trouble when he get down to the busy road, and Scrooge manages to catch up with him. The leprechauns stories make Webby feel sorry for him, Scrooge knows that the legend has it, that Lepricorns are known liars. The leprechaun tells Scrooge that when you save a leprechaun's life, he may grant you one wish. So the leprechaun takes him back home, to his native Ireland. But the natives don't take kindly to there visit, so they tie them up and attempt to toss them in the snake pit. But the leprechaun manages to talk his King out of tossing them to the snakes. Scrooge's wish is to own there Goldern Carverns. So the angry King tells the leprechaun that he must make Scrooge change his mind. In the middle of the night Launchpad has a dream that a ghost, visit there room in the evening and warned them to live, otherwise he would lose his head. Another ghost tries to scare the Nephews but they block the window with furniture, and the ghost get scared itself and leaves. The next day Scrooge orders the leprechaun to take him to the Goldern Caverns. The finds the Gold in the cavern. Whilst climbing out of the secret hiding place, the leprechaun stlips and falls, but Scrooge catchs him with his walking stick, and tells the Lepricorn he has just saved his life and earned another wish, so Scrooge ties a hankerchief to the tree that covers the secret entrance, and tells the Lepricorn that his wish is that know-one can move the hankerchief. But in the middle of the night the Lepricorn asks Webby to put a hankerchief on every tree around the tree to the secret hiding place, but it turns out that the leprechaun has done him a favour because his King, and his people have set up a trap, that would have been released if the tree and been touched in any way. Launchpad tells Scrooge that he owes Webby a wish for doubting her for being the Lepricorn's friend, so she ask if a special friend can stay for a while, the leprechaun!
Uncle Scrooge almost marries a gold digger, but the boys and Glittering Goldie help save him
Magica brings everyone's worst fears to life, and the heroes must learn to confront their personal demons
Dewey suffers an identity crisis. He's tired of being mistaken for his brothers and asserts his independence, only to learn a lesson about teamwork during an adventure in the tiny country of Monte Dumas
Scrooge takes off to a Haunted Island, to search for a lost play. But another adventurer plots to steal the manuscript
Atfer overwhelming evidence, Donald is accused of being a traitor, So Scrooge and his Nephews try to clear his name
Magica tricks Gladstone Gander, the world's luckiest duck, into helping her steal Scrooge's lucky dime
A quest for the legendary "silver buzzard" brings Scrooge to Africa, where he finds the missing heir to a fortune living as a wild duck in the jungle. Mrs. Beakley is the one responsible for the heir's discovery as she was his Nanny when he was a small boy and got lost
A fever causes Scrooge to dream that he is the central figure in a Cinderella-style story
Launchpad learns that his family is proud of him- despite his series of crashes
Scrooge's search for his missing ships leaves him a prisoner in the mysterious Sargossa Sea, home of the evil Captain Bounty
Scrooge must shun his friends to join a snooty club. Once he becomes a member, he realizes how much he misses his friends and family
To avoid getting older, Scrooge sets out on a search for the Fountain of Youth. His search takes the ducks to the eerie Okeefedokie Swamp, where a hermit and the ghost of a Conquistador wait for unsuspecting visitors
Magica de Spell brings her shadow to life in another plot to steal Scrooge's dime, but with unplanned results
Scrooge and Launchpad reminisce about how they first met
Scrooge and the boys travel back in time to ancient Greece, where they meet Homer and the evil sorceress Circe in an Odyssey-like adventure
Scrooge travels to the future to see what will become of the boys, but Magica strands him there in her latest plot to get his lucky dime
A long-forgotten debt costs Scrooge his fortune, but he learns a valuable lesson in the process
A strange spell turns Scrooge into a spendthrift. Searching for an antidote, the boys take him to London, where they meet the notorious Jack the Tripper
Gyro invents a device that can freeze time, but when the Beagle Boys steal it, they're thrown back in time-- with Scrooge's fortune!
Scrooge loses his fortune to the Beagle Boys just when he needs it to win a contest with Flintheart for a miraculous new type of light-producing fruit
Scrooge must dump his fortune at sea to avoid being lost himself
A search of the ocean floor reveals a secret race of underwater beings
Scrooge wins the prize when his fortune is found to be the largest in the world
A sea serpent is attacking ships in Duckburg Harbor and Scrooge wants to stop it. The boys become overconfident while at sea and Webby must save them
Scrooge's attempt to revive an old theater almost fails when real monsters show up for a horror festival
A search for the legendary golden fleece brings the adventurers into contact with the Harpies, guardians of the treasure
Scrooge and Flintheart Glomgold both enter horses in the famed Ken-ducky Derby. If Flintheart wins, he'll finally be the richest duck in the world, so he's not leaving anything to chance
Duckworth must change his personality to save the boys from space invaders
Is it the ghost of Jesse James that's stealing oil from Scrooge's Texas wells?
Scrooge is pitted against an evil smuggler (Black Pete) when he searches for a pearl with magic powers. The owner is granted ultimate wisdom, but no one expects the results
Scrooge learns a lesson about love when he tries to capture a baby dinosaur and must risk his mission to save Webby from savages
The Spirit of an ancient Middle-Eastern ruler attempts to take over Donald's body. Donald is an exact look alike of the ancient ruler, and the native Egyptians believe him to be the "chosen one
Launchpad looks just like a foreign spy, and agrees to help capture an international counterfeiting ring
Miniature ducks from outer space are the unwitting cause of Scrooge and his helpers' being shrunk after a plea for assistance in ending a famine. The ducks must travel through a now giant-sized Duckburg, where everyday objects have become potential dangers
The Beagle Boys steal giant construction robots and take over the city. Scrooge and Flintheart must join forces to stop the Beagle Boys before the city is destroyed
Magica turns three of the beagle boys into Huey, Dewey, and Louie and turns herself into Mrs. Beakly in order to get Scrooge's lucky dime again.
Scrooge and the boys discover an abominable snowwoman. More importantly, they also discover the value of honesty
Launchpad is chosen to fly a mission into space, where he accidentally starts a war between Mars and Earth
A report of wool-destroying U.F.O.s sends Scrooge on an expedition to his sheep ranch in Australia
Gyro, bored with life as a "gadget man," goes back in time to the days of King Arthur and the Round Table in the medieval kingdom of Quackalot to pursue a new beginning as a knight. However, his gadget skills prove useful in Quackalot to defeat the evil Black Knight
When he ignores a warning on an ancient Trojan tomb and steals a magical harp that belonged to Helen of Troy, Scrooge awakens an ancient monster that almost destroys Duckburg in an attempt to retrieve the harp
Gyro's props for a science fiction television show accidentally launch the cast into space. Launchpad becomes the hero when it is realized that he is the only real pilot on board the space craft. This fact comes much to the dismay of Huey, Dewey, and Louie, who have become infatuated with television show's phony star, Major Courage
Donald tells the boys he's an important crewmember on his ship, but they learn the truth. The boys try to help Donald get promoted, but their plans didn't count on the Phantom Blot stealing a secret bomber
A return to his ancestral home in Scotland forces Scrooge to face old fears and a ghostly hound. He defeats the hound, only to learn a shocking secret about one of his ancestors
Doofus finds a stolen energy crystal form outer space that gives him super powers. He doesn't know it, but the aliens who lost the medallion are determined to get it back
Fears of earthquakes bring Scrooge and the boys to a strange land far underground, where a race of unusual creatures is trying to create the biggest earthquake of all - right underneath the money bin
Magica's Magic Mirror (Episode 1) Magica de Spell uses a trick mirror to force Scrooge to give up his "Old #1 Dime," planning to use his good luck charm to increase her power. Take Me Out of the Ballgame (Episode 2) Duckworth's attempts at coaching the nephews' baseball team lead to disaster
Huey, Duey, Louie, and Webby decide to get Uncle Scrooge a pet Lemming named Lucky. Unfortunately, Scrooge gets into trouble when the Lemming runs off with the combination to his money bin.
The Beagle Boys steal one of Gyro's teleportation inventions and use it to steal all of Scrooge's money.
Scrooge returns to the site where he earned his first fortune and reawakens an old love affair with Glittering Goldie, the dance-hall girl who had stolen both his fortune and his heart. He must battle with Dangerous Dan, an old rival, for both Goldie and a fortune in gold
An evil Djinni transports Scrooge and Flintheart back in time so he can enjoy life giving orders for a change
Launchpad discovers a hidden band of Civil War soldiers. He also learns a famous ancestor was a fraud
Launchpad screws up one time too many and is fired. His attempt to become "The Webbed Wonder," a hero for hire, provides the Beagle Boys with another chance to steal Scrooge's fortune. Only once Doofus is kidnapped does Launchpad realize that he's fallen in with the wrong croud
A tribe of Vikings from the land of Valhalla attack Duckburg and take Mrs. Beakley prisoner. Scrooge's rescue effort leads to Mrs. Beakley's participating in a chariot race wit Thor, the thunder god
When Scrooge buys an old castle and opens it as a hotel, he must deal with what seems to be the ghost of the former owner
Flintheart frames Scrooge for an art theft and the hapless duck is sent to Aquatraz, the toughest prison of them all
A rash bet and a faulty blimp almost cause Scrooge to lose $1 million to Flintheart Glomgold
Scrooge goes back in time to prove ownership of a valuable island, but he goes too far. He accidentally brings Bubba, a caveduck, and his pet triceratops, Tootsie, back to the present
An accident turns Webby into a giant, and a circus owner tries to kidnap her
Scrooge and Flintheart battle for gold in Canada, with Flintheart turning to the local Beagle Boys for an extra edge
When the boys are left in charge of the money bin, they inadvertently lose all of Scrooge's fortune in bad business deals
Ma Beagle pretends she is married to Uncle Scrooge in an attempt to get half of his fortune
Bubba becomes involved in an unusual romance when he falls in love with a neighbor
Webby is kidnapped by the Beagle Babes, cousins of the crooks, who want the famed Sowbuggian Crown Jewels
Gyro invents a thinking cap for Bubba, but no one foresees another change in the caveduck's personality
The Beagle Boys end up working for Uncle Scrooge when they win a TV show's rock-and-roll contest
Scrooge sets chase after the Golden Goose-- the world's "ultimate treasure"-- and the world barely escapes being turned into solid gold in the process
It's a race against time when Scrooge and the gang have to stop the Golden Goose from turning the entire world into gold.
A robot maid almost destroys Scrooge's fortune and Gizmoduck
When Duckburg believes Launchpad is really Gizmoduck, the flyer is happy with the attention until an emergency develops
Mrs. Crackshell accidentally shrinks Gizmoduck's super suit, and the nephews have trouble controlling it
Gyro's unbreakable glass sheathing on the money bin turns out to be breakable-- and Magica de Spell knows the secret
The nephews misuse Gyro's new matter duplicator, and Duckburg ends up buried in money and in danger of exploding!
Scrooge's attempts to improve his public image lead to him acting as a superhero, but someone else is framing him for a series of crimes
Fenton loses Scrooge's money in a computer and the two ducks enter the machine to get it back
Scrooge finds the submerged temple of Aphroducky, the goddess of love, but gets more than he bargained for when Aphroducky comes to retrieve Cupid's love arrows
Scrooge suffers amnesia and gets a job in one of his own factories
The boys try to trick Scrooge into giving them their allowance early, with unexpected consequences
Scrooge unwittingly devastates a peaceful valley by the seeming innocuous act of dropping a bottle cap
Fenton's mother has an accident and suddenly can predict the future. Scrooge and Flintheart try to use her to beat the stock market
Fenton rushes a new product (pep) to market and then has to deal with some unusual side effects
Fenton feigns an ailment to take a vacation, but he doesn't count on Scrooge's checking into the same hotel
Flintheart's scientists invent tiny bugs that can eat Scrooge's money
Scrooge and Flintheart battle for gold in Canada, with Flintheart turning to the local Beagle Boys for an extra edge
Flintheart's scientists invent tiny bugs that can eat Scrooge's money
Fenton feigns an ailment to take a vacation, but he doesn't count on Scrooge's checking into the same hotel
Mrs. Crackshell accidentally shrinks Gizmoduck's super suit, and the nephews have trouble controlling it
Fenton loses Scrooge's money in a computer and the two ducks enter the machine to get it back
Scrooge sets chase after the Golden Goose-- the world's "ultimate treasure"-- and the world barely escapes being turned into solid gold in the process