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Judy and Peter discover the game and are transported to Jumanji for the first time, where Peter is transformed into a monkey for trying to cheat the game.
When Judy trades Slick her broken wristwatch for an item that will allow Alan to escape from the game, the three of them get back home to Brantford only to discover that time has stopped, the annoying chimps from Jumanji have come back with them, and Peter is slowly being transformed into a turtle as punishment for Judy's attempt to cheat Slick.
After an encounter with the school bully and his gang, Peter decides to stay in Jumanji and is slowly transformed into a Manji mask-warrior, while Alan discovers the key to the secret back door of Jumanji.
When Aunt Nora is sucked into the game, the kids and Alan must rescue her from the clutches of Van Pelt.
When Peter brings a computer with him into the game to help figure out how to rescue Alan, it falls into the hands of a mad inventor who uses it to gain control over the inner workings of Jumanji.
When Alan steals the dice so that the kids will no longer be put in danger by visiting Jumanji, Peter figures out another way to get into the game and they discover the mechanical underworks of Jumanji where they are chased by The Stalker, and Jumanji transforms Peter into a toucan.
After Judy is ignored by a cute guy at school, who only pays attention to her when he wants her to do his homework, Jumanji conjures up a dashing adventurer who resembles him, to sweep her off her feet, but he transforms Peter into a stone statue.
Alan manages to turn Van Pelt's own tactics against him and defeat the hunter, but Jumanji simply replaces him by transforming Peter into a miniature replica of Van Pelt.
Judy and Peter are trapped in a time loop which ends with Peter getting killed, and they keeping reliving it until they figure out how to save him.
When Peter takes the game to school to impress a girl he likes, both she and the school bully are transported to Jumanji along with him, but the game makes it appear that the bully is daring and brave, whereas it transforms Peter into a wild boar.
The queen of a Jumanji tribe of amazons is after Alan, but complications ensue when Aunt Nora is sucked into the game again and challenges the queen for his favors.
When Alan is poisoned by the bite of a Jumanji centipede, the kids must find an antidote while evading the combined onslaught of Van Pelt, Trader Slick, and Professor Ibsen. And Peter lies again and is transformed into a frog.
When the kids and Alan finally escape from Jumanji, Peter brings a harmless-looking animal back with him which proceeds to grow bigger (and hungrier) every time he tells a lie and soon threatens all of Brantford.
Alan and the kids get trapped between the warring red ants and blue ants.
An old sea dog sails in search of the sea beast that bit off his nose. Peter is turned into a skunk.
The kids and Alan find a board game in Jumanji called "Brantford", which takes them into a surreal version of their home town.
An attempt to escape Jumanji by plane leads to a cloud city of bird-people that is under attack by Ibsen's dirigible.
In debt to Trader Slick, Alan decides to join an explorer who claims to know where riches can be found.
Alan and the kids use Ibsen's mechanical rhino to cross a great desert in hopes of finding a way out of Jumanji.
Peter brings the Sand King's magic box of gold coins back from Jumanji only to discover that everyone who touches one of the coins turns into an animal.
When Alan loses his memory, the kids take him on a river journey to find the truth about his past.
Van Pelt competes with another hunter to catch Alan, with the kids as bait.
Judy finds a giant pearl, but a sick Peter passes his illness on to everyone in Jumanji.
When Peter gets mad and smashes the game, it splits him into three individuals, each with different parts of his personality.
Ibsen sends the kids back 20 years into the past, when Alan first arrived in Jumanji.
When the kids find a prowler in the attic, he ends up going into Jumanji with them.
Frustrated by his small stature, Peter trades Slick for a potion that makes him grow.
Alan and the kids steal Ibsen's submarine, and Peter turns into a salamander.
Something is very wrong in Jumanji -- all the denizens are being nice.
When her boyfriend invites another girl to the school dance, Judy buys a love potion from Slick.
An unpleasant neighbor enters Jumanji after buying the game at Aunt Nora's rummage sale.
Slick auctions a dangerous weapon, the legendary Trans-Vector, to the most evil characters in Jumanji.
A strange lightning ball causes minds to be switched into different bodies throughout Jumanji.
Peter steals the Manji witch doctor's doll and uses it to make people in Brantford do what he wants.
After swimming in Jumanji's Pool of Ages, Judy and Peter start aging rapidly.
While trapped in a cave, the kids and Alan see clips from their previous adventures via the Crystal of Reflection. Will it show them Alan's original clue, so that he can finally escape from Jumanji?